As new player to PoE i wanna say its fun game completely ruined with losing 10% experience at 90+ level where you can get one shot but random mob no matter how much defence you have. What an idiotic thing to put in the game on normal mode..., it should be only in Ruthless mode. Last bumped on May 29, 2023, 9:19:33 PM |
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i would say the 10% penalty is not what you should be pissed at. its actually possible to level with a shitty build if you avoid difficult/dangerous encounters. what you should be pissed at is AN mods. due to their random nature, they can provide enemies a sharp damage boost if certain combinations align together. i m really sick and tired of having a blast vapourizing everything while mapping only to suddenly die from a huge damage spike. the story behind "SkillGapMeleeIsFine" character is hilarious. |
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While it's technically true that there is always some mod/monster combination that can annihilate you disregarding of your defensive setup, if you build a somewhat decent char and pay minimum attention to map mods and what altars you click, you won't get oneshot all the time. |
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Well you should never lose experience you already earned, thats just terrible game design, if i wanna torture myself and waste my time i would play Ruthless/Hardcore. And i bet 90% of new players that make it to 90+ level quit because of this bs mechanic. Lucily D4 is almost out so this game will be irrelevant soon. |
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In addition to an age old argument of exp penalty being designed when poe was much slower and cleaner visually, magnitude of AN system makes players unable to assess threats on screen intuitively and fast enough. The same mob type may hit like a wet noodle or may suddenly crit, wipe your flasks, breach your resistances, and oneshot you, all without telegraphing. I hope GGG didn't really believe people would stop and read tiny lines of text on every mob, when their own lootrates demand slaying mobs in thousands to get any meaningful loot. And I'd pay to see lead visionaries of this design like Mr.Wilson to actually sit down and stream themselves playing new league in hardcore or ruthless without debug commands, to show us silly peons how it's done. Willing to bet that Mr.Wilson will get killed in hardcore before lvl 80, from some random spike in the blink of an eye :) And in ruthless he'd likely run off increasing map drop rate 2 hours after reaching maps :kap: |
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If you are struggling after 90 then you dont have that good defenses. Especially with how available map drops are at this point, the struggle should be 98+ (if you actually have good defenses). And that is assuming lvling with maps, not paying some 5 way service. “We are the race of flesh, We are the race of lovers.” |
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Lol hitting level 100 isnt even difficult anymore. Jesus this generation is a bunch of whimps. ProbablyGettingNerfed - L100 Occultist 3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life. |
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" If you have already spent a lifetime on this game, and a fortune on supporter packs, sure. Yet amount of people put off by this design is likely much bigger than "gitgud" gang numbers here. |
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Yes I agree with the OP. The exp penalty is a detriment to the game and is an asinine feature. I have heard the whole "Chase goal" argument and the "Need some penalty for dying" and they are just rubbish. The chase goal doesn't exist because for most players it is just not obtainable at all, therefore they either forego hitting level 100 or just quit the game as they don't see it as obtainable. If you want it to be a chase goal it firstly needs to be viewed as obtainable. And quite simply, there does not need to be a punishment for dying once, your punishment if you continually die in the same zone is your loss of portals and the potentially expensive map/boss token you just used. Dying is a natural thing in Hack & Slash games like PoE, multiple deaths either tell you that you are not strong enough for the content/missing a crucial part of your defense/offense or that you are doing something wrong mechanic wise, it is how players learn. Removing progression for trying to progress and learn the game is effectivley punishing someone for spending their time playing your game. However I think the biggest issue is that there seems to be a lack of "Map Progression" the currency required to "Juice" maps is quite expensive for most people. So it is not worth running an easier blue map with scarabs and vaal tokens as you will not make enough currency to sustain this and improve your character at the same time, unless you get a lucky break. I think this "Early-Mid" point of the game is where a lot of players quit because it becomes too hard and inefficiant to run higher qual, high tier maps and the low tier, low qual maps don't seem to give enough to make meaningful improvements. On top of this the convoluted ways to actually make currency in this game make it even more difficult for newer players to stick to it. Even looking at a lot of guides they tell you what map mods to run ect ect but do not tell you how to actually make what you get into Divines/Chaos. These strats also quite often require quite a large amount of capital before you begin the process, most people will not spend their hard earned currency to attempt to make more unless they are certain it will work. Having a clearer progression path and a more efficient currency making system would definatly help keep some of the newer players on board. Hopefully they address some of these issues in PoE V2 |
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Same opinion here. I`ve been playng this game from beta and i never got to level 100. Before this league i didn`t had too much time to play the game and i didn`t care to much, having some fun 2-3 hours a day is nice, but this league i spent at least 5 hours every day playng, im level 94 now on my raider and i can`t run rare red maps over tier 13. My character is strong but not that strong, i might get a rare monster who oneshots me or one with insane life/es, leech or regen, when it feels like i do no damage, not to say monsters from expedition who have damage imunity like forever, and many mechanics in the game. loot drop is a shitload of junk, divines almost inexistent, i got only 5 this league, i found a good ring (except the ones i use) to sale for 100 chaos, the rest was total junk, i bought most of my gear, with chaos orbs obviosly. I hope in the next league they will remove this stuppid experience penalty, so i can enjoy playng but i doubt that, anyway, there are other games on market, probably going for D4 or back to Median XL. |
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FAQs
Is Path of Exile hard to play? ›
up until merciless, the game is pretty easy. but overall, this game is definitely harder than diablo 3. i see you've made it to level 44, congratz! keep smashing through the content and i think you'll see the difficulty really start to ramp up.
What to do after finishing Act 10 PoE? ›- Complete all the Trials of Ascendancy.
- Oriath – Talk to NPCs – Sail to Karui Shores.
- Karui Shores – Talk to NPCs – Add reward map in Map Device – Enter Map – Complete Map – Talk to Kirac to unlock Atlas.
Conclusion. Considering all the details, Path of Exile wins this comparison as the best-crafted title. It features a top-notch character progression system, a rewarding experience, high replayability, a friendly player base, and many fun ways to complete the game.
How long does it take to get lvl 100 in Poe? ›The XP of Level 100 is 4,250,334,444. You need 300+ maps just to get from 99 to 100. When we are going 100 million XP/hour at level 99, it takes about 42.5 hours.
How to level up after 90 poe? ›- Not dying is sort of a prerequisite. In default leagues, loss of experience is incurred upon death. ...
- Build a very powerful character. ...
- Roll maps. ...
- Play more. ...
- Farm in higher tier maps. ...
- Speed is king. ...
- Set a level 100 goal.
When focusing on the main objectives, Path of Exile is about 29 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 590 Hours to obtain 100% completion.
What is the best solo class in PoE? ›The Elementalist is among the best single damage classes in the Path of Exile, especially if the player uses the Elemental Hit Slayer build. One of the reasons it's a great solo build is that it uses Elemental Hit, a skill that randomly uses an element (Fire, Cold, and Lightning) to deal a massive amount of damage.
What is the best starting class in PoE? ›A Witch is one of the easiest to start with, whether as a spell-caster or a minion summoner. There are some good build guides here in the forums under each class.
Is PoE solo friendly? ›You can do all content completely alone. Without at least trading with other players however beating the final bosses and reaching level 100 will be very difficult. But there it's really not necessary to actually play with others.
What is the best unique in Path of Exile? ›- 3 The Squire.
- 4 Redblade Banner. ...
- 5 Saffell's Frame. ...
- 6 Dawnbreaker. +(10-20) to maximum Life. ...
- 7 The Surrender. +(30-40) to maximum Life. ...
- 8 Lioneye's Remorse. +(20-30) to maximum Life. ...
- 9 Emperor's Vigilance. (16-22)% Chance to Block Spell Damage. ...
- 10 Prism Guardian. +12% to all Elemental Resistances. ...
What are the best builds in Path of Exile? ›
- Pohx's Righteous Fire Juggernaut. ...
- GhazzyTV Summon Raging Spirits. ...
- TbXie Cyclone Slayer. ...
- Velyna's Spectral Shield Throw Raider. ...
- GhazzyTV Zoomancer Necromancer. ...
- TbXie Explosive Arrow Ballista Champion. ...
- GhazzyTV's Mage Skelleton Necromancer. ...
- CasualDanPoe's Minion Army Necromancer.
Kinetic Blast/Barrage. Pathfinder/Ranger build. Kinetic Blast Pathfinder is one of the fastest builds in the game, clearing whole screens with Kinetic Blast and Herald of Ice Explosions. Barrage scales very well with additional projectiles, so investing into Dying Sun will help you melt bosses within seconds.
What is the highest weapon range in PoE? ›Maximum travel distance for projectiles is 120 units, although many projectiles in the game dissipate before reaching it, which limits their effective range.
What is the max evasion rate PoE? ›The Chance to Evade is limited to between 0% and 95% (directly affected by the limits of Chance to Hit).
What is the penalty for overleveling in PoE? ›Overlevel in Path of Exile is real, but it's limited to Act playthrough. You start having loot penalties when you are at least 3 levels above monsters, and it will give you x% Reduced Rarity of Item Found, where X is (your level - monster level + 2)*2.5.
How many times can you respec in PoE? ›You can only reset one skill at a time with orbs of regret, or the occasional respec points from some quests.
What is the death penalty for exp in PoE? ›In default leagues, loss of experience is incurred upon death. The penalty is a percentage of the total required for the next level and is applied as follows: 0% loss in Act 1 to Act 5 and normal Labyrinth. 5% loss in Act 6 to Act 10 and cruel/merciless Labyrinth.
How many people play Path of Exile on average daily? ›How Many People Playing Path of Exile Daily? Path of Exile has approximately, 1 million to 1.3 million daily active players.
Why am I dying so fast in Path of Exile? ›The two main causes for dying are lacking defences or standing in AoEs, and the third most likely one would probably be not checking map mods. Pay attention to what enemies are killing you. E.g. if they are always Hunter influence enemies, chaos resistance is most likely the culprit.
Why is Path of Exile 18? ›Parents need to know that Path of Exile is a downloadable online single player or co-op multiplayer action role-playing game (RPG) characterized by dark nightmare-scapes and graphic violence.
Does Path of Exile require skill? ›
Without having skills in Path of Exile, it is impossible to beat the game. As the skills are accessible by all players, it's a matter of choice which skills you need to start the game depending upon your class.
Is Path of Exile solo friendly? ›You can do all content completely alone. Without at least trading with other players however beating the final bosses and reaching level 100 will be very difficult. But there it's really not necessary to actually play with others.
Is Path of Exile a demanding game? ›Generally speaking, Path of Exile isn't that CPU-intensive to simply play at 1080p with 60 FPS; it's more important to have a decent GPU in your system. These trends have guided our decisions for our example builds below, and this is well worth noting if you're hoping for high framerates, especially at 1440p or 4K.
How long does it take to play Path of Exile? ›When focusing on the main objectives, Path of Exile is about 29 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 590 Hours to obtain 100% completion.
What character should I play in Path of Exile? ›For beginners, we recommend: the Marauder for melee damage or the Templar for melee and magic, since they're both hard classes to kill. The class you choose should be more about the character you identify with most. If you feel stuck and worried about stats, just pick the class that looks the coolest.
What is the best beginner character in Path of Exile? ›A Witch is one of the easiest to start with, whether as a spell-caster or a minion summoner. There are some good build guides here in the forums under each class.
Can you max out the skill tree in Path of Exile? ›You can get a maximum of 120, if you choose bandit rewards everytime.. but most veterans will choose 40HP and then the other 2 rewards depend on build. So most builds can have between 117-120 points. This, the passive tree on the website will likely be updated to reflect the correct amount of skill points you can gain.
What is the most powerful class in PoE? ›The Elementalist is among the best single damage classes in the Path of Exile, especially if the player uses the Elemental Hit Slayer build. One of the reasons it's a great solo build is that it uses Elemental Hit, a skill that randomly uses an element (Fire, Cold, and Lightning) to deal a massive amount of damage.
What is the easiest class in PoE? ›The Necromancer is the easiest class in Path of Exile. If you're a new player looking for an easy time PvE'ing, Necromancer is your “class” of choice. Check out our POE beginner builds list for a more comprehensive look at multiple builds.
How many people still play Path of Exile? ›Path of Exile has approximately, 1 million to 1.3 million daily active players.
Is Path of Exile controller friendly? ›
Path Of Exile now has native support for Xbox-style and DualShock controllers, so all you'll need to do is plug a controller in in and change your input type in the settings menu. However, you can only change inputs from the log-in screen, so you will need to do this before you actually start playing.
Why is Path of Exile so popular? ›A Stunning Game Environment
Players intend to play the game more, which has an open-world environment with fantastic texture and models. The Path of Exile is still popular today because of its environment, the interaction of NPCs, and various little activities players can do in any open-world game.
Path Of Exile 2 is expected at some point in 2023, but that's the closest we have to a release date right now. However, Grinding Gear Games have promised a more substantive status update at their Exilecon in July this year. Of course, Path Of Exile 2 is already much-delayed.
What is the fastest build Path of Exile? ›Kinetic Blast/Barrage. Pathfinder/Ranger build. Kinetic Blast Pathfinder is one of the fastest builds in the game, clearing whole screens with Kinetic Blast and Herald of Ice Explosions. Barrage scales very well with additional projectiles, so investing into Dying Sun will help you melt bosses within seconds.
Does Path of Exile have an endgame? ›There are a plethora of Endgame Activities in Path of Exile, here are some of them: Maps : The default way to play Path of Exile. Your goal is to kill monsters in a zone and a boss at the end. Bossing : Killing difficult endgame Bosses to earn extremely powerful Unique Items in return.